After weeks of extensive testing, we are proud to finally introduce our upcoming patch 2.0 for 100% Orange Juice.
In many ways, as befits the version number, this build finally encompasses our vision of how we always wanted 100% Orange Juice to be.
– Added a new boss character, Big Poppo. Big Poppo has a 10x Player Level chance of appearing for non-Poppo players in place of another boss when encountering one on any map. Any stars lost to Big Poppo will be distributed between Poppo players in the game.
– Added a new map: Poppo Paradise. On Poppo Paradise, all CPU characters will be Poppos. Poppo Paradise replaces all previous starting maps.
– Added a new field effect: Poppogeddon. Every 6 turns, all non-Poppo players are assaulted by Big Poppo. Poppogeddon has a 50% chance to steal another field event’s place when not chosen for the map.
– Added a new panel: P-panel. If a Poppo lands on P-panel, they will cast Ubiquitous on all non-Poppo players in turn (they do not need to carry Ubiquitous). If a non-Poppo player lands on P-panel, all Poppos in the game cast Ubiquitous on them.
– Using Ubiquitous on Kai now steals their player’s credit card info, instead of their wallet as previously.
– Corrected the tooltip for Ubiquitous to reflect the actual effect. New description: “Move to target unit’s panel. In addition, steal 10% x their level of their player’s soul.”
Barring any technical difficulties, version 2.0 ~The Poppoing~ will roll out on Steam very shortly. We are very excited to see the reception.
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