Tokyo Game Show 2016 Guest Schedule

Hello everyone!
With Tokyo Game Show 2016 (September 15-18.) rapidly approaching, we’re happy to announce the final list of guest appearances at our booth. The full list of guests includes Yakiniku Banzai, Orange Juice, LIFE0, Tazigen Clock, Inu to Neko, Muzintou and Shiisanmei!

timetable

You can meet representatives of the circles at our booth, 7-N01 at the above times. Our star guest, Poppo, will also be giving signatures whenever she’s not out and about.

Poppo_TGS

We also have some super limited badges from various games available at our booth, for those quick enough to visit us each day.

TGS Badges

Hope to see you there!

100% Orange Juice v2.0 ~The Poppoing~ Preview

After weeks of extensive testing, we are proud to finally introduce our upcoming patch 2.0 for 100% Orange Juice.

In many ways, as befits the version number, this build finally encompasses our vision of how we always wanted 100% Orange Juice to be.

Changes:

– Added a new boss character, Big Poppo. Big Poppo has a 10x Player Level chance of appearing for non-Poppo players in place of another boss when encountering one on any map. Any stars lost to Big Poppo will be distributed between Poppo players in the game.

bosspoppo

– Added a new map: Poppo Paradise. On Poppo Paradise, all CPU characters will be Poppos. Poppo Paradise replaces all previous starting maps.

– Added a new field effect: Poppogeddon. Every 6 turns, all non-Poppo players are assaulted by Big Poppo. Poppogeddon has a 50% chance to steal another field event’s place when not chosen for the map.

– Added a new panel: P-panel. If a Poppo lands on P-panel, they will cast Ubiquitous on all non-Poppo players in turn (they do not need to carry Ubiquitous). If a non-Poppo player lands on P-panel, all Poppos in the game cast Ubiquitous on them.

– Using Ubiquitous on Kai now steals their player’s credit card info, instead of their wallet as previously.

Fixes:

– Corrected the tooltip for Ubiquitous to reflect the actual effect. New description: “Move to target unit’s panel. In addition, steal 10% x their level of their player’s soul.”

Barring any technical difficulties, version 2.0 ~The Poppoing~ will roll out on Steam very shortly. We are very excited to see the reception.

 

Progress Report 2.0

  • RE: 99 Spirits

We are busily preparing for 99 Spirits‘ much awaited Steam release. As it’s our first game there, most of the features and their use are new to us, but the transition has gone surprisingly smoothly (thanks to the efforts of Tony, our resident walrus).

Right now, we have finished implementing Steam Trading Cards and Cloud Saves to 99 Spirits.

What’s taking most of our time is adding Achievements to the game, since they require a fair bit of testing and we want them to be well prepared and meaningful, rather than a compulsory chore. They’re great fun to work on, though!

If all goes well, you will see 99 Spirits appear on Steam quite soon.

99 Spirits Achievements

  • RE: 100% Orange Juice

In answer to a popular request, we have finished another major undertaking for 100% Orange Juice, and can now present you with a comprehensive 52-page User Guide for the game!

Learn everything about the game’s underlying mechanics and pick up tips and tricks!

The guide is based on the original Japanese design by Orange_Juice, and updated with up-to-date information for our English release of the game. We hope it will help everyone struggling with any aspect of the game.

Manual_Shot

This user guide comes included in 100% Orange Juice 1.2 patch,  also out today, which fixes a bug with ‘Tragedy in the Dead of Night’ card in multiplayer, as well as synchronizes players’ speed. You can also download it directly from our homepage.

100% Orange Juice is now 67% of the way toward top 100 on Steam Greenlight.

  • RE: War of the Human Tanks

War of the Human Tanks currently enjoys rank 57 of 1429 games on Steam Greenlight! We hope to see it join 99 Spirits among the Greenlit titles soon. Don’t worry, we haven’t forgotten about this series.

100% Orange Juice

I realize that we’ve kept pretty quiet after our previous release. It’s the holiday season and all, you know?

That doesn’t mean we haven’t been doing anything though. In fact, it’s time we revealed our next localization project.

And it’s coming out… today. In fact, it’s already out.

But don’t tell anyone.

We’ve had a pretty furious go at this one, the project was so fun we ended up putting the less essential things like social media, sunlight and our mortal coils aside for a while.

Ozhan‘s trying to tell me the reason for our silence was that it’s an exclusive release, top-secret hush-hush, but I’m somehow not convinced.

Anyway, the game. I’m sure you want to hear about the game!

100% Orange Juice is developed by Orange_Juice, whom you may be familiar with from games like Acceleration of Suguri and Flying Red Barrel: Diary of a Little Aviator. It’s an all-stars board game featuring characters from Orange_Juice‘s other games (including the aforementioned). Oh, and beautiful cards to collect.

100% Orange Juice contains 4 single-player campaigns, and I clocked over 40 hours playing through them (though it might just say something about my board game skills.)

The game is totally hilarious and we had a blast with the story.

It also includes multiplayer support for up to 4 players, which is a rather rare and delightful feature to come across. We’ve actually spent most of the past week improving the Netplay code to make it easier for people to enjoy the game with their friends. You can find an in-depth guide explaining the multiplayer system here. Big shout out to our coder Tony for all the work put into the code.

I could write a fair bit about the gameplay, but why not just watch the gameplay trailer instead.

Oh right, did I say the game is out today?

That’s right, you can get it exclusively through Indie Royale super cheap, so be sure to show some support for Orange_Juice‘s funky games. Available as long as the bundle lasts (for the time being).

Make sure to drop a comment on Steam Greenlight (where we launched simultaneously) too! All games purchased through Indie Royale will get a Steam key when 100% Orange Juice is Greenlit!

Let the party begin!

Let’s build a Doujin bundle!

Untitled-1

It’s time for another great offer – Groupees is hosting a Build a Bundle called Build a Doujin Bundle, which is completely doujin game themed. Based on the first day, the bundle is doing exceptionally well, nice to see so many people interested in the scene.

Participating teams are: Fruitbat Factory (that’s us, no mistake there), Nyu Media, roseVeRteX and Sakevisual. We’re happy to be part of it with War of the Human Tanks. The other games are:

Cherry Tree High Comedy Club
Ether Vapor Remaster
Yousei
Yatagarasu
Croixleur
CAFE 0 ~The Drowned Mermaid~
Pester
Jisei
Kansei

Including Desura and Steam keys for the ones that are in Steam. Don’t miss this chance if you don’t have these games in your collection!

War of the Human Tanks… a best seller

While I’m writing this post, our first release War of the Human Tanks is the best selling indie game and the third best selling game on http://www.gamersgate.com.

Can’t tell you how uplifting this news is for our team.

Currently we are resting a little, recovering from the hectic period of releasing our second title 99 Spirits and its highly successful IndieGoGo campaign while also working on a couple of projects we are getting ready to announce soon. That is why our blog has been unusually silent lately, be ready to receive some announcements soon.

In the meanwhile, take advantage of the summer sales all digital distributors are running these days and stock up on games. I know I did…

The X Factor

Recent 99 Spirits reviews of note:

75/100 “Though not a flawless experience, 99 Spirits manages nonetheless to be a strangely addictive JRPG” – IdieGameMagazine

Says the 99 Spirits review of the Indie Game Magazine. If you haven’t yet, you can read it fully at: http://www.indiegamemag.com/99-spirits-review/

Indie Game Magazine

Just as I am always after a unique storyline in a game, I am always searching for something unique in terms of gameplay and 99 Spirits has given that box a BIG tick.” – The Otaku’s Study

Is what the Otaku’s Study says on their review, which can be found at: http://www.otakustudy.com/2013/06/sams-quest-for-something-different-1-99-spirits-from-fruitbat-factory/

The Otaku's Study

Without a shadow of doubt, 99 Spirits is one of the most imaginative and accomplished indie games on the market.” – True PC Gaming

Is True PC Gaming’s take on the subject in their article: http://truepcgaming.com/2013/05/31/99-spirits-review/

logo

Mixing the puzzle and RPG genre along with some anime themed influences, 99 Spirits became an absorbing and addicting title that was nearly impossible for me to put down for too long.” – Moonlitasteria

Adds Moonlitasteria in our flury of 99 Spirits reviews, available at: http://moonlitasteria.wordpress.com/2013/06/01/indie-game-impressions-99-spirits/

Moonlit Asteria

After the successful launch of 99 Spirits we haven’t been idle either. We are looking forward to announcing full details soon, but at the moment we can say that our plans for this year include three new game projects, and a cool extra on top of that.

Game Project #1 – not really a secret. If you’ve followed our earlier events you should already know what it is. 2013 release planned.

Game Project #2 – an unannounced license. It’s looking quite fun so far. Planning for a 2013 release.

Game Project #3 – something most of you can guess, something a lot of you have asked for. 2013 release…? We’ll see.

The Extra – This is something we’ve had several requests towards, so why not, we figured. It’s a lot of work setting up, but will be a big thing for us if it works out.

Look forward to more news!