Human Tank Factory

Hello again everyone!

This week we’re not talking about War of the Human Tanks! Rather we wanted to share an amazing piece of news with everyone: at Comiket 82 held in Japan this past weekend, Yakiniku Banzai (developers of the Human Tanks series) unveiled a new Human Tanks game, making it the 4th installation in the Human Tanks saga!

That’s totally awesome. Thematically it sounds like the game might differ from the past installations gameplay wise: つくって!人間戦車 translates loosely as ‘Assemble! Human Tanks’ with the subtitle ‘Human Tank Factory’. I’ve always loved factory themes!

The game is built on their new engine also used in Recycle Princess (still in development), in HD resolution. Can’t wait to see what this factory actually contains. Official Japanese homepage for the game can be found here.

War of the Human Tanks

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Yoshifumi had a meeting with Yakiniku Banzai in Nagoya, and our first license was signed.

War of the Human Tanks will be the first game Fruitbat Factory will be releasing worldwide in the English language. It is a story-driven strategy game with a setting deliciously crafted with black humor.

The game’s been our staff’s top pick for release since the moment we laid our eyes on it. It is also the first part of the Human Tanks game trilogy, which we hope to bring over in its entirety if the reception is favorable.

Yakiniku Banzai are cool guys and we couldn’t be happier about this opportunity to work with them! Expect more news in the near future.

(There was yakiniku consumed during the meeting again. Photos courtesy of Yakiniku Banzai.)

Yakiniku

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Yoshifumi visited Osaka to have the first meeting with the developers of our first license candidate.

We’re very excited about the potential of our first game!

Can’t say much about the title yet, but as a hint they had yakiniku together after the meeting. Things are looking up.

In other news, our homepage fruitbatfactory.com is up. It doesn’t have much to see at the moment, but we are slowly getting there. Check it out once in a while for updates.